01.03.2020

Glyphs 2.3

35

Glyph Puzzle Solutions. There are 20 Glyphs, and thus 20 Glyph puzzles. Completing the Glyph puzzles is the key to unlocking “The Truth” video. The puzzles aren't tied to particular Glyphs - they follow a set sequence, regardless of the order you discover the Glyphs.

  1. Glyphs 2.3 6
  2. Glyphs 2.3 Answers
  3. Glyphs 2.3 2
Glyphs

by Isaac Stewart
WorldRoshar
UniverseCosmere
Featured InThe Stormlight Archive
  1. Windows Glyph List 4, or more commonly WGL4 for short, also known as the Pan-European character set, is a character repertoire on Microsoft operating systems comprising 657 Unicode characters, two of them private use.
  2. Welcome to Version 2.3 of Glyphs! Take a moment and read through what’s new, and we’re sure you will agree that this is the best app version ever. As always, update by choosing Glyphs Check for Updates Pencil Tool. We added a new tool: the Pencil (shortcut B). The Pencil tool is the fourth icon in the tool bar and allows you to ‘draw.
This page or section needs to be updated with new information for Oathbringer!
Be aware that in its current state, it does not include this additional content yet.
For an index of all known glyphs, see Glyphs/Index.

Glyphs are a writing system used on Roshar for basic communication, artistic expression, and religious practices. Individual glyphs represent specific ideas. They are typically symmetrical and can be rendered with varying degrees of stylization. Two glyphs may be combined into a glyphpair, forming a word distinct from the constituent glyphs. Glyphs and glyphpairs are often designed as pictographs so that literacy is not required for comprehension. The writing system is not structured to facilitate the composition of sentences or more complex communication.

  • 2Usage
  • 3Appearance and Design

History[edit]

Jezrien's Honorblade swordglyph

The usage of glyphs may predate even the Heraldic Epochs, as they can be found inscribed, along with other patterns, on the Honorblades themselves.[1] They came into common usage among humans during the Era of Solitude and are said to have been given to the Rosharans by the Dawnsingers.[2] Glyphs seem to have a common origin with Thaylen script, due to the presence of many similar graphemes. Though women's script became the primary writing system used in Vorin nations, glyphs are still used in many contexts.

The Ten Fundamental Glyphs

Glyphs are inexplicably tied to the Heralds and Knights Radiant. The 'ten fundamental glyphs' are derived from or related to the 'swordglyphs' of the honorblades and the the Knights Radiant orders.[3]. These specific glyphs also appear on some Shardblades, like Sunraiser.[4] Upon speaking new oaths or taking certain actions, similar glyphs may naturally appear around a Knight Radiant, formed out of frost or mist. When Shardplate was worn by Radiants before the Recreance, it had glowing glyphs etched into the Plate that trailed vapor with color corresponding to the Radiant's order.[5] These have since vanished for unknown reasons.[6] Some of these glyphs were known in the Era of Solitude, and others were not.[citation needed]

Usage[edit]

Glyphs are used for both basic communication and religious or artistic expression. Due to Vorin cultural prohibitions, men are not permitted to learn women's script and become fully literate. They are, however, permitted to use glyphs for the purpose of simple written communication.[7]Lighteyed men, and some high nahndarkeyed men, may learn to read and write glyphs as part of their education, enabling them to identify glyphs that aren't portrayed pictographically and to interpret glyphpairs more readily. Despite this, men writing or drawing glyphs is still considered unmasculine or even blasphemous to some, especially among the lower classes. Educated women also learn to read and write glyphs, with greater emphasis than men on calligraphic ability.[7] This is particularly important as women are traditionally responsible for religious activities which involve writing glyphs.[8]

Practical and Economic Uses[edit]

Dalinar's glyphpair

Shops often use glyphs and glyphpairs to indicate which type of goods are available for sale. For example, bookstores may display the glyphpair for 'book', stylized into the shape of a book so that even illiterate servants will recognize it as a bookstore.[3] Signs may also be used to indicate specific items for sale as well as associated prices.[9] Books, folios, and scrolls intended for men may use glyphs and glyphpairs, along with images. Textbooks use glyphpairs to designate body parts in anatomical diagrams[10] while a guide on Shardblade stances may use glyphs to indicate specific movements.[11] These will often be accompanied with women's script for further clarification. While official documents may make use of glyphs, they are typically written with women's script.[12]

Highborn lighteyed families often have a distinct glyph and glyphpair. For example, the Kholin family uses the 'khokh linil' glyphpair; stylized as a tower and a crown, this crest appears on the armor, clothing, and banners of Dalinar's army and servants.[13] Maps of the Shattered Plains use these glyphs and glyphpairs to indicate ownership of camps and plateaus.[14] Slaves are branded on the forehead with a glyphpair of the district in which they were enslaved, to signify their new caste. The addition of a 'shash' glyph brand, marking a dangerous slave, can make it difficult to get a good price for the slave.[15] Upon earning their freedom, slaves may opt to cover these brands with a tattoo, including glyphs that reference the record of their release.[16]

Art and Religion[edit]

A glyphward

Glyphs are also pervasive in decorations and religious practices, where they tend to be portrayed in a very stylized manner. Greater value is placed on beauty and aesthetics than on making the symbol easily recognizable. Glyphs are occasionally used on clothing for decorative purposes. For example, Alethi women sometimes wear dresses patterned with glyphs.[17] The doors into the Palanaeum are adorned with a beautiful carving of intricate glyphs.[18] When the freed members of Bridge Four chose tattoos to cover their slave brands, they opted for a purely decorative 'bridge four' glyphpair to be added.[16] Even the Parshendi have been known to occasionally carve strange, unfamiliar glyphs into their daggers.[19][20]

Sometimes these decorative glyphs my also take on a religious nature. In Vorinism, glyphs are often sewn into fabric or painted with a flammable ink. These 'glyphwards' are then burned as a prayer. Young women may wear a 'bride's prayer' on their sleeves prior to engagement, and soldiers may wear glyphwards into battle for luck and safety.[21][22] Some even tattoo themselves with glyphs intended as a prayer.[23] Women are typically responsible for drawing glyphwards for their families, though they may also be purchased at luckmerches and apothecaries.[24][12] While the practice of glyphwards is common in Vorin nations, some consider the practice to be superstitious.[24] More pagan beliefs also surround the use of glyphs. For example, some believe that extrapolations of the 'tenth glyphic paradigm' can be used to determine one's personality.[2]

Stormwarden Script[edit]

Stormwardens must perform calculations and a great deal of research to determine the coming of future highstorms. As men are permitted to become Stormwardens, their books and notes are written with glyphs.[25] While this extensive writing and prediction is generally considered taboo in Vorin nations, the skill is too valuable for the practice to be forbidden. Few are aware of how this system of writing works because of the secretive nature of the Stormwardens and the surrounding controversy. When no suitable glyphs exist to convey a certain word, Stormwarden script combines the pronunciation of multiple glyphs to phonetically reproduce the desired word. This phonetic usage is indicated by underlining the component glyphs.[26]

Appearance and Design[edit]

A letter and in-depth discussion of Alethi glyphs.

Glyphs can be seen written in three different ways: a standard, block form that highly resembles Thaylen script; a calligraphic form, in which the glyph may be altered significantly for heightened aesthetics; or a radial form, where the glyph is drawn repeatedly with radial symmetry about some point.[27] They typically have bilateral symmetry[3], matching the symmetrical pronunciation of the sounds they represent. In some cases, glyphs appear to be composed of distinct phonemes representing consonants.[27]. There are two styles of phonemes: standard and calligraphic. The standard set of phonemes are illustrated in a letter from Nazh concerning his investigation of the Calligraphers Guild.[28] While these phonemes are used in the design of new glyphs, many liberties may be taken in how they are utilized. As glyphs evolve in usage over time, these phonemes are often distorted, combined, or lost such that they are no longer identifiable. The phonemes often bear resemblance to the characters of Thaylen Script. When phonemes are apparent, they appear to be pronounced outward and down from the center and top of the glyph.

The component phonemes are not always readily discernible. Glyphs are often drawn in complicated ways that make it difficult to identify what they are unless a person knows what they are looking for.[19] Lines are often added, removed, or contorted. In order to draw glyphs, one must have a deep understanding of how the glyph may be expressed without overly obscuring the meaning.[29] Additionally, glyphs are often drawn as pictographs--visually depicting the word it represents. This is done so those who cannot read glyphs may still understand what they mean.[7]

Evolution[edit]

A glyph's appearance and design can change over time. Because glyphs are typically memorized rather than read, a particular glyph's original phonemic roots might even get lost as it evolves. For example, this is how the glyph for 'storm' (zeras) developed throughout Alethi history[28]:

Glyphpairs[edit]

It is slightly more common to find pairs of glyphs being displayed together than individual ones.[28] Such 'glyphpairs' can symbolize a variety of entities and concepts.

  • khokh linil - House Kholin's glyphpair, in the shape of a tower and crown for most of House Kholin,[30] but in the shape of a sword and crown for King Elhokar.[30][15]
  • merem khakh - Amaram's glyphpair, drawn in the shape of a whitespine[31]
  • sas morom - Slave brand, glyphpair of a highlord's district[32]
  • sas nahn - Slave brand, possible glyphpair for Amaram's district[33]
  • sebes laial - Highprince Sebarial's glyphpair, in the shape of a deep gold skyeel on a black field.[34]
  • shesh lerel - Sheler's glyphpair[35]
  • Tower & Hammer - Highprince Torol Sadeas's glyphpair[36]

Numbers[edit]

For a table of known numeral glyphs, see Glyphs/Index#Numerals.
Traditional 1173 vs. Stylized 1173

Glyphs may also be used to represent numbers. A base ten number system with a semblance of positional notation is used.[37] Numerals are written with bilateral symmetry and may be stylized for artistic or aesthetic purposes. It is unclear whether these glyphs are used only in Vorin nations or throughout Roshar.

Glyphs 2.3 6

The names used for the numbers does vary, even among the Vorin nations. In Vorin usage, the words for numbers one through ten are derived from the names of the ten Heralds. Each is also assigned a suffix, and the names of larger numbers are created by combining these suffixes. Thus the number '1173' is 'Jesesabach', using Jes (1), -es (1), -ab (7), -ach (3).

Number12345678910
Vorin NameJesNanChachVevPalahShashBetabKakTanatIshi
Suffix-es-an-ach-ev-ah-ash-ab-ak-at-ish
1173

Place value is read from top to bottom. Different glyphs are sometimes used to represent numbers depending on place value. For example, the symbol '2' in the number '20' is not the same symbol used in the number '2'. In the example to the right using '1173', the light blue represents '3', the green represents '70', the red represents '100', and the dark blue represents '1000'. Note that the blue '3' and red '1' differ from their basic configuration.

Trivia[edit]

Glyphs were inspired by Arabic word art.[38]

Notes[edit]

  1. Prelude to the Stormlight ArchiveSummary: The Stormlight Archive/Prelude#
  2. abThe Way of Kings chapter 33Summary: The Way of Kings/Chapter_33#
  3. abcThe Way of Kings chapter 8Summary: The Way of Kings/Chapter_8#
  4. The Way of Kings chapter 13Summary: The Way of Kings/Chapter_13#
  5. The Way of Kings chapter 19Summary: The Way of Kings/Chapter_19#
  6. The Way of Kings chapter 26Summary: The Way of Kings/Chapter_26#
  7. abcThe Way of Kings chapter 3Summary: The Way of Kings/Chapter_3#
  8. Words of Radiance chapter 12Summary: Words of Radiance/Chapter_12#
  9. Words of Radiance chapter 43Summary: Words of Radiance/Chapter_43#
  10. The Way of Kings chapter 31Summary: The Way of Kings/Chapter_31#
  11. Ironstance Scroll
  12. abThe Way of Kings chapter 25Summary: The Way of Kings/Chapter_25#
  13. The Way of Kings chapter 18Summary: The Way of Kings/Chapter_18#
  14. The Way of Kings chapter 24Summary: The Way of Kings/Chapter_24#
  15. abThe Way of Kings chapter 4Summary: The Way of Kings/Chapter_4#
  16. abWords of Radiance chapter 2Summary: Words of Radiance/Chapter_2#
  17. The Way of Kings chapter 43Summary: The Way of Kings/Chapter_43#
  18. The Way of Kings chapter 7Summary: The Way of Kings/Chapter_7#
  19. abThe Way of Kings chapter 27Summary: The Way of Kings/Chapter_27#
  20. The Way of Kings chapter 59Summary: The Way of Kings/Chapter_59#
  21. The Way of Kings chapter 44Summary: The Way of Kings/Chapter_44#
  22. The Way of Kings chapter 62Summary: The Way of Kings/Chapter_62#
  23. The Way of Kings chapter 55Summary: The Way of Kings/Chapter_55#
  24. abThe Way of Kings chapter 17Summary: The Way of Kings/Chapter_17#
  25. The Way of Kings chapter 60Summary: The Way of Kings/Chapter_60#
  26. Words of Radiance chapter 52Summary: Words of Radiance/Chapter_52#
  27. abStormlight Archive Translation Guide
    17th Shard forums - 2014-3-6Cite: 17S-post/105525#
  28. abcPage of Alethi glyphs
  29. JordanCon 2014
    — Arcanum - 2014-04-11#
  30. abThe Way of Kings chapter 28Summary: The Way of Kings/Chapter_28#
  31. The Way of Kings chapter 47Summary: The Way of Kings/Chapter_47#
  32. The Way of Kings chapter 2Summary: The Way of Kings/Chapter_2#
  33. The Way of Kings chapter 51Summary: The Way of Kings/Chapter_51#
  34. Words of Radiance chapter 40Summary: Words of Radiance/Chapter_40#
  35. The Way of Kings chapter 77Summary: The Way of Kings/Chapter_77#
  36. The Way of Kings chapter 6Summary: The Way of Kings/Chapter_6#
  37. Thaylen and Alethi Glyph Translation
    17th Shard forums - 2014-3-6Cite: 17S-topic/6487#
  38. Words of Radiance Chicago signing
    — Arcanum - 2014-03-22#
This article is still missing information. Please help The Coppermind by expanding it.
The Stormlight Archive (Roshar)
The Way of Kings · Words of Radiance · (Edgedancer) · Oathbringer · Rhythm of War
Major CharactersKaladin · Shallan · Dalinar · Eshonai · Venli · Szeth · Adolin · Renarin · Jasnah · Navani · Lift · Moash · Taravangian · Taln
SprenSyl · Pattern · Wyndle · Glys · Ivory · Timbre · Stormfather · Nightwatcher · Sibling · Sja-anat · Nightblood
Knights RadiantWindrunners · Skybreakers · Dustbringers · Edgedancers · Truthwatchers · Lightweavers · Elsecallers · Willshapers · Stonewards · Bondsmiths
VoidbringersFused · Regals · Voidspren · Unmade · Thunderclasts
ShardsHonor · Cultivation · Odium
MagicHighstorms · Everstorm · Stormlight · Voidlight · Surges · Surgebinding · Voidbinding · Fabrials · Shardblades · Shardplate · Oathgate · Old Magic · Dawnshard
LifeformsSingers · Sleepless · Siah Aimians · Ryshadium · Larkin · Chasmfiends · Greatshells
LocationsAimia · Alethkar · Azir · Emul · Iri · Jah Keved · Kharbranth · Shinovar · Thaylenah · Urithiru · Horneater Peaks · Purelake · Shadesmar · Shattered Plains
CultureLighteyes · Darkeyes · Vorinism · Ardents · Spheres · Glyphs · Women's script · Dawnchant
GroupsBridge Four · Heralds · Highprinces · Ghostbloods · The Diagram · Sons of Honor
HistoryExpulsion · Desolations · Oathpact · Last Desolation · False Desolation · Day of Recreance · Hierocracy · War of Reckoning · True Desolation
Retrieved from 'https://coppermind.net/wiki/Glyphs?&oldid=113558'

Map

Glyphs 2.3 Answers

Glyph #9

It is located on one of the most characteristic points in the city. [1] In this puzzle you are looking for some objects. On the first picture it is in a man's coat. On the second one, choose heart of the lying man. In the last phase you must to guess the password - a hint says that 6 = 1 so assign the six to one and manipulate the wheel on the right (R2). You will be able to know other pairs (312). [2]

Glyph #10

It is on a tower of the south-eastern monastery. [1] In the first puzzle you have to search the space left of the moon (below the screen) and point the proper object. Then you will get a much more difficult puzzle - turn the wheel and this will change to a symbol. First, adjust the smallest element to the white center (look at the fissures). Then, do the rest. Remember that the smallest circle you can always rotate by targeting it. [2] At the end you will get another picture - the object we are looking for is in the shadow.

Glyphs 2.3 2

Glyph #11

It is situated between the characteristic towers in the center. But it is not on them, but at the bottom. Under the roof with columns. [1] In the first puzzle you have to light all the elements with the lightning. Now discover the hidden object - it is above the door between two black windows. At the next photo use a special view and mark a man on a chair. [2]

Fonedog reviews FoneDog is committed to providing the data recovery and transfer solutions for iPhone and Android, and disk cleaner and free useful tools for your Mac OS.

Glyph #12

It is on the wall between two towers in the city center. These are north-eastern towers (if you will think about these complex not the whole district). [1] Riddle: first you will get the same puzzle as before - a three-digit code to guess. On the left you have a hint (4 = 1). Enter the code (240). Then light a bulb with a flying dollar sign. [2]

In the next image choose glowing ball held by the man. [1] You have to solve another riddle. You have a hint on the car on the left and on the newspaper. Enter code (1 - two dashes and a dot, 3 - three dashes, 9 - dash and two dots). [2]

Glyph #13

It is in the ancient theater in the city. [1] In the puzzle the hint is on the photos. Enter the code (5 - circle and two squares, 2 - circle, 9 - triangle). [2] Then click the red button. Look at a blank piece of paper and look for the code.

mt-llx.netlify.com – 2018